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FreePokerLeague.com :: View topic - Seven Card Stud Hi/Lo
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Seven Card Stud Hi/Lo

 
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Irongirl01
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Joined: Dec 14, 2004
Posts: 20
Location: Clifton Park, NY

PostPosted: Wed Jan 05, 2005 6:19 pm    Post subject: Seven Card Stud Hi/Lo Reply with quote

I played my first tourney last night in this discipline for another league. I finished 43/101 not too bad but there were no shows and some folks did think it was holdem and probably got frustrated and went out as fast as they could...

I enjoyed the game and since I have a good memory feel it could be one of my stronger games eventually.

What are good starting hands. I have one book on low limit stud which is only okay..

I figure Trips are good hand. Also three low cards of same suit or three low cards with straight potential. I know you need to keep track of the 5's as that would make the bicycle straight for low and perhaps allow you too scoop. From what I can figure your hand should be somewhat developed by 4th street and if your cards arent working it is time to bail. Also It seemed that there is a qualifying low less times then I find in Omaha Hi/Lo another game I am working on!!!

Anyone with pointers or some good suggestions on where to find good info on the game.

Lori "Irongirl01" Christina
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ThreeUp3Down
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Joined: Dec 27, 2004
Posts: 180

PostPosted: Wed Jan 05, 2005 7:39 pm    Post subject: Reply with quote

If you have a good memory you should keep track of every card and it's suit that comes out. Obviously not everyone can do that but it pays to know the odds as accurately as posible and the more cards you can keep track of the better you can do this. On fourth street if your on the draw and your opponent opens and he's likely to open again on fifth street I often raise if I don't think he has a really strong hand to get a free card on fifth. The starting hands you mentioned would be correct.
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EdStar
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Joined: Dec 17, 2004
Posts: 70
Location: Atlanta, GA

PostPosted: Wed Jan 05, 2005 8:12 pm    Post subject: Reply with quote

I think it's one of the best games to be played online. You have the luxory of writing down all the cards that are exposed. However, I enjoy Holdem's fast pace so you won't see me on too many stud tables. Let us know how you do. Good Luck.
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Storm
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Joined: Dec 22, 2004
Posts: 180

PostPosted: Thu Jan 06, 2005 1:50 am    Post subject: nope Reply with quote

drawing the the low in any H/L game is a bad play most any player would tell you this. Good hands in stud are pairs of course, and 2 suited if only 2 have been shown on the board already and 3 suited of course connectors are also good but only if there open ended and only if the majority of the cards have not been shown or have been folded. Stud is a easy tornament if you remember to pay attention to what has happened before you go, YOU HAVE TO PAY ATTENTION THOUGH, if your not just stick to hold'um. Only time you want to draw to the low is if you can get the wheel.
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ThreeUp3Down
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Joined: Dec 27, 2004
Posts: 180

PostPosted: Thu Jan 06, 2005 11:05 am    Post subject: Reply with quote

Actually most players would tell you to draw to the low which isn't entirely true but the goal in H/L is to scoop the pot since it's much more profitable (if you put $200 in the pot and won the low for $400 you'd be making $200 but if you scooped your profit would be $600). The goal is to draw at scooping everytime. I must admit I don't play that well and if I start with three to a straight flush or something along those lines I'll see fourth street and if I get trips I'll bet them hard possibly down to seventh street without improving. As a rule among the best players though you draw to scoop. 2 4 8 rainbow is not a good starting hand against decent players because you'll almost surely be beat. When you have a good low starting hand and paint comes on the fourth it's into the muck (some obvious exceptions like four to a flush are obviously exempt). The most important thing is don't pay to draw to half the pot. You are correct in saying that if your hand is helped on fourth street you get out. A lot of people like giving themselves an excuse to play so they'll chase and draw towards half the pot which adds up quick.
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